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HI all

I stumbled in here through Google, looking for some code to deal with RPG Maker's .XYZ image format, and it looks like quite a nice community you guys have got here, so I figured I'd make an account and introduce myself.

I'm Mason Wheeler, the creator and sole contributor (so far, at least) to the open-source TURBU project, a "clone-plus" of RPG Maker 2000/2003 with more features, less limitations and real scripting. I've always enjoyed playing around with RPG Maker, but one day I was working on a project as a scripter and I needed some stuff that its event system just couldn't handle in any intuitive way. After looking at it a little, I decided "I can build something better than this."

Famous last words. I've been at it for about 4 years now, in my spare time (in the meantime I was going to school, getting out of school, and then working full-time as a computer programmer) and the editor is just now approaching a solid, usable state. I've got a bunch of code still sitting around from my first attempt to clone the RPG Maker engine, which took up most of the first year. It almost worked, mostly, and now that I know what I'm doing I'm gradually re-integrating and adapting parts of it into the real TURBU engine.

Not sure when it'll be done, but I'm making continual progress and I've got a few authors of large RPG Maker projects interested in converting over to the TURBU engine once it's further along. (A project importer is one of the first things I built for the editor!)

Anyhoo, this looks like a nice place, and I think I'll hang out a little and check out some of the projects y'all are working on.
 
Wow, nice. You sound like you know what you're doing. We could really use guys like you around here!

I'm pretty computer illiterate for the most part but I'd love to try TURBU out when it's done. I'm sure you'd get some great input if you posted a topic or something.

Welcome!
 
dadevster":lsjl1681 said:
Wow, nice. You sound like you know what you're doing. We could really use guys like you around here!

I'm pretty computer illiterate for the most part but I'd love to try TURBU out when it's done. I'm sure you'd get some great input if you posted a topic or something.

Welcome!

Where should I post a topic, and what should I do to avoid it coming across as too much of an advertisement? I don't want to step on anyone's toes here, especially while I'm brand new...

(And how do I set this board up to email me about replies to a post? That's usually trivial in PHPBB forums, but I can't seem to find the option for it here.)
 
I was kinda thinking it might fit better in "Other Engines", since it's a game engine. But either place is OK.

Unfortunately, our server does not support sendmail to run our own mail server. (not verifiable). So, we're bouncing mail through gmail account, which has a pretty small bandwidth limit, so "Notification" is disabled. (for everything except account verification, etc..) So Solly!

Be Well
 
see i thought that too brew but then I realized that maybe it was "Help with other engines" moreso than post you other engines. But i could be wrong. :c
 
Amy Pond":y1swpd63 said:
Hey, welcome to the site!

I think someone here solved the XYZ doodah here before, I remember reading about it...

Yeah, the format's incredibly simple and it's been figured out for several years now. I had some code to load it, it just didn't work for SDL, which my engine runs on. So I was looking for a way to turn a XYZ image into an SDL surface, and I found the answer here. :)
 

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