I'm not very familiar with Rgss, but this script is forcing me to learn it. I haven't had any problems so far, tweaking little things here and there to my liking, but I'm trying to add something to the script that make it so the actors' events don't get erased when their HP drops to zero. I want their sprites to change to them laying on the ground (or some universal skeleton it that's way easier) and I want them to remain there, without being able to control them until they are revived with an item or spell. Could anyone help me by telling me how to accomplish this or by pointing me in the right direction to learn more about how this system works. I can't figure out where the core functions are of how it determines when a character dies or is affected by status. Maybe it's not in the Zenith code at all? CAn someone help me?