I'm using the KCG_ACB, which is given below. The problem is that sometimes when I defeat an enemy the step where the final enemy flashes red and fades is skipped, and I get a victory with the enemy still on the screen. Then when I return to the map the battle music starts playing! The problem is most likely not in the actual script but in my poor job of meshing this script with the other scripts I have. If somebody could tell me what part(s) of this script control when the last enemy flashes red and dies and when the music is changed I could fix this.
Thanks!
The KCG-ACB battle system is here, under "Category:Battle" (one of the blue highlighted links on the left) and is at the bottom.
http://f44.aaa.livedoor.jp/~ytomy/tk...ech/frame.html
Thanks!
The KCG-ACB battle system is here, under "Category:Battle" (one of the blue highlighted links on the left) and is at the bottom.
http://f44.aaa.livedoor.jp/~ytomy/tk...ech/frame.html