gerrtunk":3oigb9iu said:I dont know the title script but the advanced weather is coded in scene and game map and the weather class, so no. You can requetst to port that effect to scene title but it wont be that easy.
Dollet":1ixqxmg7 said:gerrtunk":1ixqxmg7 said:I dont know the title script but the advanced weather is coded in scene and game map and the weather class, so no. You can requetst to port that effect to scene title but it wont be that easy.
Bummer...
I did it before but it was with a different title script and it used events (I'm pretty sure...) to create the title. This was a long time ago and the instructions were in a thread but I can't find it and I'm not sure it was on this website... :sad:
gerrtunk":9nhwzx69 said:Dollet":9nhwzx69 said:gerrtunk":9nhwzx69 said:I dont know the title script but the advanced weather is coded in scene and game map and the weather class, so no. You can requetst to port that effect to scene title but it wont be that easy.
Bummer...
I did it before but it was with a different title script and it used events (I'm pretty sure...) to create the title. This was a long time ago and the instructions were in a thread but I can't find it and I'm not sure it was on this website... :sad:
If it use events we are talking about a map(if they arent common events, of course). Thats why that worked with a weather effect.