So I've begun the long process of learning to make decent pixel art. I've looked at a few tutorials on line work, anti-aliasing, and a tiny bit on shading. So I've started my practice with making a lit moon with stars around it.
http://www.rmxpedia.org/moon1.png[/imgzoom]
I think I have a good handle on the curves of the circle and the anti-aliasing work into the dark background, but I don't like my shading work. In the beginning my problems laid in too much contrast in my color selection so I tried to lessen the contrast between them. Even with the work on contrast the moon still seems very flat, so I could use some feedback for improving the shading.
Also any style tips on how you tackle shading and coloring an object would be really helpful.
Hold on a sec while I mess around with where I uploaded this file. It doesn't seem to be blowing up properly.
Okay fixed. Lesson learned, don't save pixel art in .jpg format.
http://www.rmxpedia.org/moon1.png[/imgzoom]
I think I have a good handle on the curves of the circle and the anti-aliasing work into the dark background, but I don't like my shading work. In the beginning my problems laid in too much contrast in my color selection so I tried to lessen the contrast between them. Even with the work on contrast the moon still seems very flat, so I could use some feedback for improving the shading.
Also any style tips on how you tackle shading and coloring an object would be really helpful.
Hold on a sec while I mess around with where I uploaded this file. It doesn't seem to be blowing up properly.
Okay fixed. Lesson learned, don't save pixel art in .jpg format.