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Help on MO's ABS

I am a complete noob at RMXP but I'm starting a game.  I downloaded and pasted the script like I was suppose to but I now have a few questions.
  • The is a pop-up in game after I click on one of my events says "1", is there anyone else who has this trouble?
  • How do I get the enemys to use the ABS script, I know it is prob in the events section but I'm at a lost on what to do.
  • What are the keys to attack once I do get it working  :crazy:.

Thank you for you time.
 

Fusty

Sponsor

I think you're talking about the SABS system?
If not then ignore this post.
To create an enemy do this:

First go to the enemies database and look at the monsters you will use. Set the stats, items, gold and attacks there. Now go to the event that will be the monster and:

# To add a comment, click on the event command list, in the first tab, you should
# see the [ Comment... ] button. It should look similar to this.
#
# V = value
#
# Comment: ABS                 - Required for recognizing enemies.
# Comment: ID V                - Enemy ID from the database.
# Comment: Behavior V          - Refer to Enemy AI.
# Comment: Sight V             - See range the enemy can hear.
# Comment: Sound V             - Sound range the enemy can hear.
# Comment: Aggressiveness V    - How fast will the enemy attack.
# Comment: Speed V             - How fast will the enemy move when in battle
# Comment: Frequency V         - What rate will the enemy move when in battle
# Comment: Trigger V           - Refer to Triggers.
# Comment: Respawn V
#
# Example:
#
# Comment: ABS
# Comment: ID 1
# Comment: Behavior 1
# Comment: Sight 5
# Comment: Sound 5
# Comment: Aggressiveness 1
# Comment: Speed 4
# Comment: Frequency 4
# Comment: Trigger 0
# Comment: Respawn 0

For the attack keys go to the script editor and open the script Mr. Mo's SABS Lite scroll down until you see
ATTACK_KEY = Input::Letters["S"]
You will find the other keys under it.
If you want to change the key change the S to a different key.

Hope it helps.
 

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