Alright, so ideally what I'd like to do is this: My game has 3 protagonists. The 4th spot is empty so I figure I'd use it for summon characters. Now, I got summoning the character down. You use a "Summon" skill, which activates a common event, which adds X character to your party, allowing him to fight alongside you.
Thats not the problem. What I'd now like is for the character to disappear right after the battle ends.
Basically, what I'd like is this example: Aluxes uses the "Summon Badandy" skill. Badandy appears on the battlefield (this much I have down). Badandy can attack, defend, use an item, etc. Once Badandy uses the "Rolling Axe" skill, however, he gets knocked out and battle continues normally. Right after the battle ends, Badandy is removed from the party.
I imagine this isn't too difficult and just requires some nifty work on common events and switches, so hopefully you guys can help me out!^_^
I have faith in you guys, Thanks for any help!:thumb:
Thats not the problem. What I'd now like is for the character to disappear right after the battle ends.
Basically, what I'd like is this example: Aluxes uses the "Summon Badandy" skill. Badandy appears on the battlefield (this much I have down). Badandy can attack, defend, use an item, etc. Once Badandy uses the "Rolling Axe" skill, however, he gets knocked out and battle continues normally. Right after the battle ends, Badandy is removed from the party.
I imagine this isn't too difficult and just requires some nifty work on common events and switches, so hopefully you guys can help me out!^_^
I have faith in you guys, Thanks for any help!:thumb: