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Halo 3 Beta

Anyone else playing this? I've barely scratched it so far (I just got some time to myself like an hour ago.)

I mean, I know I'm not the only one. Impressions? I'll post mine when I have some :P

Edit: Arg! I go to play it, and it's not working anymore!
 
I saw the images of the graphics. It's like they added bump mapping and some other new toys, and upped the resolution of the graphics from Halo 2 and that's like it. But hey. If anyone's played it, I'd love to know if it really is just Halo 2 with shinier bump maps
 
Like arc said, it's just Halo but extra shiny, I mean it's fun, don't get me wrong but it's like there's no real innovation or anything new brought to the table. All in all it's Halo, what else can you expect?
 
some of the equipment's new yeah, but the assault rifle was in Halo 1 and I think they should add the extra brutality seen in single-player mode (dismemberments, giblets, etc.)
 
From what I saw on Attack of The Show online play, graphics looked exactly the same. Movement was still slow. Jumping was still like jumping on the moon. Just floating and becoming an easy target. Like you guys said. It is just Halo. But these are just on my looks of the game. I've still yet to play it but then again doubt I ever will ._.
 
I only got to play one game so far (on snowbound) (open map so it could effect my decisions on what is.), and came to this conclusion... thank god its only a beta, they have many wrinkles to iron out.

the most obvious one seeming to be, the game feels lighter, yeah, thats cool and all, but too light. And there seems to be no bad weapons! Anyone else noticed that yet? When the game starts it doesn't matter which weapon you pick up, its gonna kill them in under 1 second...

They seem to be putting a lot more Unreal tournament into the game.

Other than that it mostly feels like a map pack... sure, better graphics, but its basically the same (nerfed) game with less "OMG HE'S GOT THE SHOTTY!" in it, and some changed controls.

I'm not too impressed.
 
I think its going to be good but GOW is still gonna kick its butt >> but yeah the Bubble sheild looks pretty cool and all. But i wonder what the story line is gonna be like
 
Gmanjudo;209250 said:
They seem to be putting a lot more Unreal tournament into the game.

UT always was quite a bit better IMO.

When I said equipment, I was referring to stuff like trip mines and bubble shields, btw.
 
Graphics are the same as Halo 2?
Wtf? Obviously just the video you watched. I've got it, the graphics are pretty damn nice, plus this is just the Beta testing so the graphics will be improved.

Love the new weapons and how they made them fairer. The bubble shield, spike grenades, trip mines, MonGoose and Man-Cannon are all awsome ^_^

MonGoose is my favourite vehicle because you can just sit on the back while someone drives and shoot what ever gun you've got. The Spartan Lazer is awsome too. Love the portable anti-gravity lift too.

As for the gameplay and storyline I'm sure they're guna be great, they made great maps which are fun to constantly play (except I don't especially like the snow level).

Apart from the matchmaking being stupidly slow, I think it brilliant. Obviously, not in the kinda fan-boy 'ooh it's Halo so it's fucking awsome'. Because I haven't played the first one, played the second one like three times and only remotely know the storyline lol. So I'll have to probably play them before I get Halo 3 fully. However, so far its awsome ^_^
 
I dunno, it is honestly near impossible to tell the difference between Halo 2 and Halo 3 from a distance, and even on my HDTV it's hard to discern up close.

I mean, I played Halo 2 just to get a feel for how it really looked, and while they aren't as similar as I'm making them out to be, it's really not as dramatic as it probably should be.

It is simply not even one of the best looking games on the system.
 
All the following images are actual videogame graphics.

http://blog.mlive.com/manzero/large_20070403_halo3.jpg[/IMG]
http://media.teamxbox.com/dailyposts/halo2_550_screenshot.jpg[/IMG]
[spoiler="Gears of War]http://www.shawnhogan.com/images/gears_of_war.jpg[/IMG][/spoiler]

I think we know which comes out superior.
 
syvkal;210097 said:
Graphics are the same as Halo 2?
Wtf? Obviously just the video you watched. I've got it, the graphics are pretty damn nice, plus this is just the Beta testing so the graphics will be improved.

Like Arc said as well as I have. Graphics look the same. Even at full release I doubt they'll change anything cept maybe make it a little crisper.
 
grimreaper1357;211369 said:
I thought the game look good but damn after comparing it to gears of war it looks like halo 2.5.

Well gears of war has the upper hand which Halo 3 doesn't:

  • Streaming Textures
  • Unreal 3 Engine
  • Experience with giblets
  • Made by the people who made the Unreal Series
 
Well I got a chance to play it yesterday and I've gotta say I'm not as dissapointed as I thought I'd be with it, but the little criticism of 'it's just halo 2.5' is completely true. From the graphics to the gameplay, if you haven't played Halo 2 in a while, if no one told you and that little 'HALO 3 BETA' thing wasn't there in the center of your screen, you probably couldn't tell the difference.

I mean, they've added some inventive things that I've heard nobody talk about so far, like the bubble shield, deployable gravity lifts, and the shield sapper... thing. They basically just got rid of the flashlight, moved reload to the right bumper, and set X to use auxilary stuff.

Out of them, the shield sapper was the most useless, because the thing would be absolutely amazing for defense, except that Bungie feels the need to make every place in every level accessable from every direction or at least a huge open space. If not for that fact, the thing would be pretty useful.

The bubble shield was actually quite fun to play with, as it basically just seperates what's inside from what's outside (only people can pass through, no grenades or bullets, which don't question how that'd actually work because it makes no sense), so you're basically just isolated, which makes it great for someone sitting in a hill with a shotgun or something.

The mine would've been a good idea, except A. it's way, way too easy to hear, since it beeps really loud, B. it's pretty easy to see (not really a bad thing, I'd leave this and drop A), and C. the only people that don't notice A and B happen to be your teamates, which it can kill instantly.

The gravity lift thing was only in one map so far as I know, but it was pretty cool, because when the map starts, you only have one way to get into a base, unless you set that up and just leap the wall, so it's adding a bit of strategy to the gameplay, which is usually pretty sorely lacking in Halo.

Other than the auxillary things, they changed up some gameplay modes (which is neither good or bad, they're all pretty meh), and added a gaggle of random weapons. Like the Assault rifle from Halo 1 (which is pretty odd considering they've still got the SMG from halo 2 as well), some turret type things that put you in third person and make you run slow (both of which are absolutely useless), and a big laser cannon that's an instant kill if you hit someone with it, but takes 3 seconds to charge and shoot, where in those 3 seconds, it feels the need to put a big red laser where you're aiming so the people you're aiming at can get out of the way (some people rock with this thing, I didn't).

Oh and they added a third grenade type in that I found enjoyable. The thing basically just sticks to anything you hit with it instead of bouncing, and looks like a potato masher with huge spikes coming out of it. It doesn't really do much damage if the person isn't on top of it, but it's pretty useful when you're in a close range firefight as it won't bounce away from where you toss it.

All in all, they've made some improvements, a couple innovations (I hope there's a lot more auxilary things), and added like 1 actually new weapon in. Oh they replaced the pistol with an SMG with an axe-blade on the front (they call it a pistol but the thing is kind of full-auto). The game is fun to play, not as fun as some others, but people will flock to it like sheep.

The only thing that was really dissapointing was of course, the graphics. There was no flair anywhere, nothing that makes you go, 'ooh that looked pretty cool', and the sound effects were pretty standard (other than a really, really amusing sound effect for when you stick someone with the spiky grenade, which produces a splat sound for some reason).

EDIT: wee long post is long
 
That splat sound is likely a placeholder.

It's nothing special, just like the Halo series.

The impressive part of Halo 3 is going to be the Single-Player/Co-Op storyline missions. Not for the storyline, of course, but for the Enemy-to-Player and Enemy-to-Enemy interaction and AI. It is supposed to be pretty damn top notch, with such things like enemies with shields/etc providing cover fire for enemies with grenades/heavier and slower weapons.
 

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