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Half Kaizer sprites in VX?

Caine

Member

Hello everyone. I'm completely new to this game making thing, and I've searched and searched without finding an answer: can you use bigger sprites in RPG Maker VX, like the Half Kaizer ones? The game I am planning would very much benefit from more realistic sprites.
 
You just need to rearrange the sprite sheet so that the standing frame is in the middle and the stepping frames on the sides. I don't use VX but I'm pretty sure there isn't a size limit to sprites. I'm not sure what Half Kaizer looks like in vx.
I think someone might have converted the templates once. Or maybe I'm thinking of someone who started recreating the vx sprites. I think you'll have to do some digging in the forum to find it, just don't necropost in any old threads.
 

Caine

Member

coyotecraft":20vrn2cn said:
You just need to rearrange the sprite sheet so that the standing frame is in the middle and the stepping frames on the sides. I don't use VX but I'm pretty sure there isn't a size limit to sprites. I'm not sure what Half Kaizer looks like in vx.
I think someone might have converted the templates once. Or maybe I'm thinking of someone who started recreating the vx sprites. I think you'll have to do some digging in the forum to find it, just don't necropost in any old threads.
The thing is that when I do that, VX cuts the figure in half to make it as small as the standard character is, and you end up walking around with a floating head and nothing else...

I need some kind of script to let me use a bigger sprite as the main character, it seems.

EDIT: Nevermind, I think I'm just stupid. xD
 

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