Squalll Shurtugal
Member
Hi ;D.
I'm looking for a Skill learning system like in Grandia.
Means:
- Skill learning by weapon Level Up
- Spell learning by magic Level Up
- Weapon level up by attacking or using techniques - 10 weapon EXP per hitting or so, 100 EXP ---> Level Up
- Magic level up by using magic, 100 EXP ---> Level Up;
e.g.
When Fire is Level 3 ---> learning Fireball
When Sword and Axe are Level 6 ---> learning Shockwave or something else...
And, like in Grandia, raise the stats of the charakter when the weapon/magic levels up.
I'm looking for a Skill learning system like in Grandia.
Means:
- Skill learning by weapon Level Up
- Spell learning by magic Level Up
- Weapon level up by attacking or using techniques - 10 weapon EXP per hitting or so, 100 EXP ---> Level Up
- Magic level up by using magic, 100 EXP ---> Level Up;
e.g.
When Fire is Level 3 ---> learning Fireball
When Sword and Axe are Level 6 ---> learning Shockwave or something else...
And, like in Grandia, raise the stats of the charakter when the weapon/magic levels up.