Asteroid Defense is, you've guessed it, a defense game, you control a turret in the middle of the screen and have to stop them from hitting you. You have three lives meaning you can be hit thrice and then it's game over, although there's an upside to the lives... if you make it to and while you're on the final level, for every 10,000 score you reach, you earn an extra health, although this stops once you hit 100,000 score and you're on your own from there to try and get as high a score as possible.
The turret you control has been designed by some super ultra nerd who has created some bouncy ball bullets, which will bounce off the asteroids they hit, which is really helpful. At the moment these are your default bullets, I wanted to add them as an upgrade or something, but didn't put the effort into doing so...
The game uses a progressive difficulty system, the first level is easy (Or I hope...) and with each level it gets progressively harder, the sixth being the final level, however on this level you are given extra lives to start with, and it just carries on forever so you can go for a high score.
There are three types of Asteroids, big medium and small, they all do the same thing, except the smaller it is the faster it moves, I was going to make it so the smaller ones gave more points, but again, didn't put the effort in, lol.
Oh, and let me just say, everything in the game is 100% custom and created by myself, just to put that out there so you can see just how serious I am.
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Version 1.0 - Vanilla.
Version 1.1 - Added window resizing support to allow people with smaller resolution screens to display the game properly, by default the window is 800x800.
Version 1.2 - Made all asteroids move 25% slower and doubled the points they give, added progressive difficulty, and changed the layout of the main menu
Version 1.21 - Fixed the error message about a missing variable and gotten rid of the god mode bug
Version 1.1 - Added window resizing support to allow people with smaller resolution screens to display the game properly, by default the window is 800x800.
Version 1.2 - Made all asteroids move 25% slower and doubled the points they give, added progressive difficulty, and changed the layout of the main menu
Version 1.21 - Fixed the error message about a missing variable and gotten rid of the god mode bug