Hello, for the 3 people that remember me, I am the artistic apprentice of the Divine...
I am working on a Action/Adventure game in Adobe Flash called Valkyrie. the Gameplay Style is a mix between Megaman and Castlevania. This Valkyrie Engine was built entirely by me. I am currently the coder, designer, spriter and illustrator for this game. I am looking for support and spriters for this game.
Story
Features
Screenshots (3 for now)
Alpha Engine Gameplay (Deviant Art Link)
Currently In need of
I am working on a Action/Adventure game in Adobe Flash called Valkyrie. the Gameplay Style is a mix between Megaman and Castlevania. This Valkyrie Engine was built entirely by me. I am currently the coder, designer, spriter and illustrator for this game. I am looking for support and spriters for this game.
Story
A interstellar war has broken out between Humans and Aesir. The secret unit of soldiers are on a top secret mission. However, they fall into a trap, and Freya is forced to seek shelter on a nearby planet, Midgard. It is here that they stumble across the resting place of one of the planets protectors: A Valkyrie.
Join Mist on her quest to repair this broken world...
Join Mist on her quest to repair this broken world...
Features
Flash Oriented Game (playable on MAC/PC)
Retro Art Style (Homage to Retro Games)
Platforming Engine that works in a open world style
Full Functional Pause Button
Weapon Selection
Versatile Sub Weapons
Cutscenes for Story Line Purposes
Numerious Bosses and Enemies
Upgrade System
Retro Art Style (Homage to Retro Games)
Platforming Engine that works in a open world style
Full Functional Pause Button
Weapon Selection
Versatile Sub Weapons
Cutscenes for Story Line Purposes
Numerious Bosses and Enemies
Upgrade System
Screenshots (3 for now)
Alpha Engine Gameplay (Deviant Art Link)
http://fav.me/d4gq1z3
Currently In need of
Spriters - Specifically just one or two more willing to do sprites for foregrounds and backgrounds, and some enemy sprites (examples of work needed)
Level Designers - Level design is heading towards Megaman-esque level design. Resources are provided within the game for a multitude of level properties, including moving platforms and falling platforms.
Level Designers - Level design is heading towards Megaman-esque level design. Resources are provided within the game for a multitude of level properties, including moving platforms and falling platforms.