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Five Sprite Templates

Okay, so my computer died recently. However, that actually means something pretty good. See, I knew it was going to go, so I went through all my old files and made backups of anything I wanted to save. In doing so, I found lots of old crap that I figure I might as well share now. Among these were four original sprite templates that I've made. Some of you may have seen some of these before- I can't remember if I've ever shared some of them. but here they are, worth checking out.

All of these templates are available for use. I'll show them off in the order of oldest to newest, so you can probably see some interesting improvement.

  Prophecy Template
So named because it was made to be used in an old project of mine entitled "Exodus Prophecy". Looking back on it, that game really had a lot of potential, storywise... This template is actually the only one here that has a completed male and female version, so it's pretty much 100% complete. This thing is pretty ancient and a little bit embarassing in some areas, but I learned a lot while making it. No need for feedback on this, it's long done with.

prophecy1female.png

Prophecy Female

prophecy1male.png

Prophecy Male

prophecy2example.png

Example sprite (the only one I made on the template)

  Despain's Template
Oh god, one that doesn't have a gimmicky name. I made this for a game project that I had never really planned on completing- it was more of less a template that I made just to practice with extra frames and- hopefully- smoother animation. He's a littlechubby in the front and back views, but if I remember correctly the side view animates really nicely. There's only a male version, but it could probably work decently as a unisex.

Worth noting: this won't work in RMXP as it is. It uses an extra frame in the animation- if anybody plans on using this, you'll probably have to request or find a script for the template.

despain1.png

The template

despain2trans.png

with transparency

despain3example.png

some front idle examples

  Chump Template (Chumplate)
I'm 95% sure that I made this myself, but if not I'm positive that I at least edited it. It was made with the Pokemon style in mind, but it's a little large and gives the face more room to show expressions. It's pretty damn easy to work with. When using it, I personally work on it as it is, but for the finished sprites I blow them up 2x- it matches Pokemon tilesets pretty well that way.

chumplate1.png

The template

chumplate2trans.png

with transparency

chumplate3example.png

example of a compete sprite

chumplate4example.png

some front idle examples

  SMOKE Template
Here we go, the cream of the crop. This is probably my best template other than the geredrethM which I'm still working on. Unfortunately, SMOKE still has lots of problems with it (the side view animation bugs me a lot). I absolutely love the idles on this, though, he's a real ripped motherfucker. It's intended for use in more serious modern games. Unfortunately I never got around to making the female version of this bad boy. Unlike the others, I'd appreciate feedback on this one, since I can imagine continuing work on it.

SMOKE11.png

SMOKE

SMOKE2example.png

front idle example

  T.A.T.A. Template
The most recent template, I thought I lost it when my computer crashed but I found it on my flash drive. The title comes from the name of the game I was making with it, Time and Time Again, and I don't know if I'll go back to it or not. But hell, I'm pretty proud of the walk cycle on this little guy, and he is adorable as fuck. Plus, it's actually got a complete male and female.

These are intended to be used as platformer sprites- as such there's only two directions. There is a blue area under each frame- this is for positioning reasons in the platforming script that I was using, which uses a slight angle. If you want straight side-view, just remove the blue area and they will stand on the bottom of the tile.

tata_male.png

Male

tata_female.png

Female

http://bb.xieke.com/files/rmxpheroes.png[/img]
idle character examples
 

|3_32

Sponsor

All excellent templates, but I finds meself looking at the shoulders on the side view, they seem to be a little too far back. 

Other then that, On your smoke template, the sideview again, its almost perfectly side on, which doesn't fit in with the front and back which look downwards slightly on the sprite.

Diagrams:
  /      Front and back perspective



O  <-    Sideview perspective.

Getit?
 

___

Sponsor

Chump and Breeze both remind me of Earthbound, it'd be great for someone to make a fan game sometime.  Might fit tyke tilesets, too.  Not gonna be me though.
 

Anonymous

Guest

I love prophecy's face for some reason, I can't say why :x

And the sprites on despain's template are adorable.
 
These are all really sexy. I'd have to say either Despain's template or the Chump template win. Chump really reminds me of Earthbound/Mother, which is why I love it so much. Seriously, it's one of the greatest games of all time. Also, they look really easy to edit, which makes for quick resources and more time spent on making a quality game.

Despain's template wins because it just has this compact feeling to it, similar to Chump. I don't know what it is, but I love compact sprite. Not only are they cute, but they just seem more fun to work with and make games around. Maybe that's why I love Pokemon sprites so much.

Anyway, good job :)
 
Hey, the SMOKE looks pretty sweet. Besides the Chump, why do all your templates look so angry :(

Cool though. You're pretty damn good around a palette man
 

___

Sponsor

I think it's the eyes and the way they seem to hang their heads low.  They seem to have flat brows and a sort of aggressive purpose to their stride.  They're on a mission, and it isn't to bring peace to the world.  Chump on the other hand has a blissful look on his face and the sort of relaxed posture that suggests he wouldn't know mean from a spot on the wall.
 
Added one more, making this five. holy shit

  T.A.T.A. Template
The most recent template, I thought I lost it when my computer crashed but I found it on my flash drive. The title comes from the name of the game I was making with it, Time and Time Again, and I don't know if I'll go back to it or not. But hell, I'm pretty proud of the walk cycle on this little guy, and he is adorable as fuck. Plus, it's actually got a complete male and female.

These are intended to be used as platformer sprites- as such there's only two directions. There is a blue area under each frame- this is for positioning reasons in the platforming script that I was using, which uses a slight angle. If you want straight side-view, just remove the blue area and they will stand on the bottom of the tile.

http://bb.xieke.com/files/tata_male.png[/img]
Male

http://bb.xieke.com/files/tata_female.png[/img]
Female

http://bb.xieke.com/files/rmxpheroes.png[/img]
idle character examples
 
Oh, god! The T.A.T.A template is way too adorable! X3 So... cute... Must resist... Even cuter than... :wooper:

But seriously, all of them templates look really snazzy. Although I not too fond of Despain's template. It's not my style, I suppose.

I didn't know one person could crank out so many well-done templates! Great work, really. If I had any talent whatsoever when it comes to pixel art, I would sprite the hell outta that T.A.T.A template. *Sigh* If only.

Nice work.  :thumb:
 
cu8? Kuwait? .. gulf war flash backs.

erherm. Well if I told you they were nice, I'd be boring, but thats really all I can say about them.

The platforming sprite catches my interest a little more than the others. I'm curiouse about that script you were using.
 
WOW, Des, the TATA is Tight! Are those little example literally what RMXP staff look like? Can the TATA be used in a platformer with credit and your permission?
 
Of course, all of these templates can be used. That's why I posted them.

And sixty you can't be an old man with a head full of hair (in the game you ans Venetia were Sabao's parents)
 
Yeah, I want to see a mock up of Lummy. Venetia and Sixty had a Love Child (Thought that was my job)? What type of game will this be, Adventures in RMXP.org?
 
Luminier":3hdmmt2y said:
Why do Cerscuro, Seph, Prexus, and Andy look like secret service?

They were a group of time police from the future. The game was a community-based 2D platformer/RPG that played off of common time-traveling cliches.

But it's pretty much abandoned for now anyway or at least I' not really doing anything with it. Consider those sprites just as examples of the template and don't pay much attention to the names.
 

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