Can't remember the last time I requested a script >.>
anyway this is a combination of both KGC's and Momo Momo's skill equip scripts. What I am asking for is a skill system where a character learns a skill, but cannot use it until it is equipped.
Each skill cost a certain amount of AP/EP or whatever to equip and each character has a maximum number of skills slots (defined by the creator) that they have. Its more or less like Star Ocean 3's skill equip system.
And another thing, I need skills with 0 AP to automatically show up in the skill menu, regardless of whether it is equipped or not (KGC's script had this feature although, it may have been a bug)
This may be tricky, but it can be done. I want the skill the be inaccessible until equipped. This would remove any stat bonuses, status immunities/addons that a skill may have when used together with another script.
Momo Momo did this with his/her skill equip script (I have a ill translated copy of it if you wan't to take a peak.) When I used sephirothspawns actor stat bonus script, I added a skill that would increase a players HP by 10%, when I combined it with momo's script, it ignored the stat bonus until the skill was equipped.
Also if its not to much, could it be a SDK and NON SDK version for the other people that may use the script, if it is every created
If you need a copy of the scripts then let me know ^_^
anyway this is a combination of both KGC's and Momo Momo's skill equip scripts. What I am asking for is a skill system where a character learns a skill, but cannot use it until it is equipped.
Each skill cost a certain amount of AP/EP or whatever to equip and each character has a maximum number of skills slots (defined by the creator) that they have. Its more or less like Star Ocean 3's skill equip system.
And another thing, I need skills with 0 AP to automatically show up in the skill menu, regardless of whether it is equipped or not (KGC's script had this feature although, it may have been a bug)
This may be tricky, but it can be done. I want the skill the be inaccessible until equipped. This would remove any stat bonuses, status immunities/addons that a skill may have when used together with another script.
Momo Momo did this with his/her skill equip script (I have a ill translated copy of it if you wan't to take a peak.) When I used sephirothspawns actor stat bonus script, I added a skill that would increase a players HP by 10%, when I combined it with momo's script, it ignored the stat bonus until the skill was equipped.
Also if its not to much, could it be a SDK and NON SDK version for the other people that may use the script, if it is every created
If you need a copy of the scripts then let me know ^_^