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[FILLED] RGSS2 Rewrite

While I realize that it is difficult to rewrite a script into a different scripting language because you have to be able to understand both of them, I found that this script could be insanely helpful to my VX project, and only hope that it wouldn't be too much trouble.
What this script does:
Known as the Sound Test script. Called with a call script event ($scene = Scene_SoundTest.new) it would open up a new window where all music files in Audio/BGM could be selected to listen to. If this does not make much sense, let me know and I can elaborate.
What I am asking you to do:
The only problem for me is that this script is written in RGSS (which only works in RPG Maker XP) and my project is made using the VX engine. All I need is a version of the script usable in the RMVX engine.
The Actual Code:
Code:
#==============================================================================
# â–  Window_SoundTest
#------------------------------------------------------------------------------
# thanks to ccoa from rmxp.net for the help
# credits to [email=squall@loeher.zzn.com]squall@loeher.zzn.com[/email]
#==============================================================================
class Window_SoundTest < Window_Selectable
 #--------------------------------------------------------------------------
 # â—
 
Let me know if something doesn't work properly.
Code:
#==============================================================================
# â–  Window_SoundTest
#------------------------------------------------------------------------------
# thanks to (she who is not to be named) from rmxp.net for the help
# credits to [email=squall@loeher.zzn.com]squall@loeher.zzn.com[/email]
#==============================================================================

class Window_SoundTest < Window_Selectable
 #--------------------------------------------------------------------------
 # â—
 

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