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class Game_Actor < Game_Battler
Hide_Skill_Element_ID = 1
alias seph_hideskillswithelement_skills skills
def skills
s = seph_hideskillswithelement_skills
if $game_temp.in_battle
s.each do |skill_id|
if $data_skills[skill_id].element_set.include?(Hide_Skill_Element_ID)
s.delete(skill_id)
end
end
end
return s
end
end