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Fill Color tool with Tiles

I'm about to begin drawing a creature made of sand. I'm going to rip the "Sand" tile from the Sand Autotile, and I want to use it as a fill color option in Paint.Net.

It's sort of like filling a space with a checker pattern, only with a sand pattern.

How do I do this?
 
Or get graphics gale. It's free, and if you decide, I'll teach you how to do it.

It's also one of the better programs. ;) (IMO)
 
I have GraphicsGale already. I've used it before to make sprites. Could you teach me how to do it, please?

Oh, and don't put the tut in a spoiler. For some reason they're not working.
 
Okay...

Make the image the size you want your monster to be.

Open the tile set you wish to rip from in another window.

Now at the top, select a 32x32 grid, and choose snap.

Copy the one square you want to be the sand.

Close the tileset, don't save changes.

On the monster image, follow the same grid instructions as above.

Paste the sand tile and move it on the different sqaures until the whole image is covered.

Now under the layer properties, turn opacity to zero.

Make a new layer, and select it so that it is your current one.

Draw the outline of your monster.

paste a color that is different from the outline outside of the outline.

Under layer properties, select the area inside of the outline as transparent.

Go to the sand layer and make it's opacity up to full, 255.

Merge the layers and delete the area outside the outline.


You should have the monster filled with the sand. It only takes me 3 minutes to do this... If you need images along with the text, let me know.
 

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