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(figured it out) tell me what im doing wrong

EDIT: ok figured it out had to be at z = 101, now that i figured that out im assuming that i can do the same with scene_equip stuff, item stuff, spell stuff etc correct?



im trying to make a full screen image that goes on the menu screen under everything (text, meters, characters) but over the top of the base windowskin, trying to basicly take a minimalist approach at making a custom menu screen. i only want the base menu to be changed, not when you go into items/status/equip etc heres what ive got so far, i was getting some errors but i fixed those, my problem is, the script does...nothing.

Code:
class Scene_Menu

  alias menu_edit_main main

  def main

    @sprite6 = Sprite.new

    @sprite6.bitmap = RPG::Cache.picture('test')

    @sprite6.z =3

    menu_edit_main

    @sprite6.dispose

  end

alias menu_edit_update update

  def update

    @sprite6.update

    menu_edit_update

  end

end

what im trying to do is just draw an image under the text and bars on the menu, but over the windowskin, i was messing with the z axis of the image trying to get it to pop above stuff, but it doesnt seem to be drawing.

and for the record i was trying to peice together something by breaking down a script commanderwyatt helped me with to make a scrolling panoramic title screen, using some code from that ffom the static image portions
 

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