I recently started playing FFXII again and I realised how much I like the Loot system, for those who don't know of it....
Anyways I was wondering if anyone would know how to make a loot system with just events ( I am no scripter).
Any Help at all is appreciated.
wikipedia ":3nkrkokc said:Final Fantasy XII largely reforms the system of earning gil, the currency of the Final Fantasy games. Instead of gil, most enemies drop "loot", which can be sold at shops. This ties into a new battle mechanic which rewards the player with improved loot for slaying a particular type of monster multiple times in a row. Selling different types of loot also unlocks a Bazaar option in shops, which provides items at a lower cost, or items exclusive to the Bazaar.
Anyways I was wondering if anyone would know how to make a loot system with just events ( I am no scripter).
Any Help at all is appreciated.