Rayne Aven
Member
A shocking and insightful journey into the mind of a murderer...
Indie Game Challenge 2011 Unprofessional Entry (details)
Story
A brutal murder has been committed in broad daylight. The sole suspect was brought into custody, but he has not uttered a single word since. As an experienced psychological explorer, you are hired to enter the criminal's mind and find the truth.
Gameplay
Fatale is an atmospheric puzzle/adventure game. The suspect's mind is home to a number of strangely familiar and unfamiliar places, each with their own rules. It is the player's job to learn these rules and solve unique puzzles, essentially "figuring out" the suspect's mind. Through doing this, the player gains access to deeper areas and more intimate knowledge.
Each puzzle has its own mechanics and rules. The only mainstay between them is that arrow keys move your character in the four cardinal directions and the Confirm button (Enter, Spacebar, or C) interacts with things.
Screenshots
The title screen. It's animated.
This is a lot more annoying in-game.
See? The RTP can be pretty.
This is to show a little more of the atmosphere in the game.
Here's some art from one of the cutscenes. It shows the suspect hooked up to the machine that allows his mind to be entered.
Notes
- Yes, we do realize that independent game company Tale of Tales came out with a game called Fatale last year. The two games have nothing to do with each other. We came up with name Fatale before this was released and haven't changed it since, but we will change it before the product's release.
Fatale is being developed in RPG Maker XP with mostly RTP graphics, RTP sound effects, and some RTP music. Yeah, we didn't want to either, but RMXP comes with royalty-free resources that we can use. It's just not feasible for two programmers to make the art for a game like Fatale.
Like it says that the top, we are planning on entering this game in 2011 Indie Game Challenge (and possibly the IGF Student Showcase). The deadline for entry to this competition is October 1, 2010, so that's the latest date at which you can expect this game to be released. It will be released as freeware.
Download the demo! and let us know what you think!
Credits
Enterbrain - Graphics, Sound, some music
Nathan Chmielinski - Design, Story, some art
Richard "Rayne Aven" Gebbia - Programming, Story, some music
Grace Chmielinski - Cutscene Art
Ben Chmielinski - some art
Also note: this thread is under construction. As soon as we can, we will get more information and a demo up here.