I was going to post this in the RPG Maker section, but the more I thought about this, the more I decided that actually, this is more of a general RPG problem.
I've never know how to go about deciding upon the parties base EXP/Stats...
I know it generally depends on what type of class you're going for, like, Warriors don't really have that much MP or Speed, but they have a lot of Attack, Defense and HP where as a theif class has a load of Speed/agility and luck, but not that much HP or Defense. A mage obviously has a lot of MP and magic related stats are high but their hp and physical stats are low too.
What are your opinions on this. How do you decide your stats and stuff.
I shouldn't really post this after having that thread about ditching levels (which was an awesome idea) but I doubt anyone will be working on that for a while, and this is something really quite important.
I've never know how to go about deciding upon the parties base EXP/Stats...
I know it generally depends on what type of class you're going for, like, Warriors don't really have that much MP or Speed, but they have a lot of Attack, Defense and HP where as a theif class has a load of Speed/agility and luck, but not that much HP or Defense. A mage obviously has a lot of MP and magic related stats are high but their hp and physical stats are low too.
What are your opinions on this. How do you decide your stats and stuff.
I shouldn't really post this after having that thread about ditching levels (which was an awesome idea) but I doubt anyone will be working on that for a while, and this is something really quite important.