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Event problem?

I don't know if someone knows a answer to my question to help me (probably there is) but...
This is a really strange thing that happend to me it lets you think that events are limited. cause i made some events, and some more
and some more... (you know the drill.) But now when i test my game and try to see if my events were set good and such.
some events wont play. (mostly the one's later in the game.) can anyone help me with this problem?
Thank you for your time.
 
Uhm... i don't know if this is supposed how you make these kind off events but...
Lets just say your in a house then you walk outside and there stands a Butterfly (with autorun) who brings you to another town (yes i know it's very random...) then for example when you walk inside a house and walk outside again this event shouldn't activate anymore because i made it like this: Town (with autorun butterfly) > walk insida a house > walk outside a house > Town copy (without butterfly). but... The fricking butterfly keeps occuring... >_<
 
I don't get your question about events being unlimited.

But as for your butterfly scenario: You don't need to make a ton of maps just for that. Create the autorun butterfly, then at the end, use "Control Self-Switch A = On." Then create a "New Event Page" on the butterfly, and under Conditions, check "Self-Switch A == On." This way, the butterfly will only happen once, and if you walk inside and outside a house, it still won't activate.
 

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