Preator281
Member
I have a parade event going where 30 events are moving at the same time. Now, they move fine, the problem is that they don't disappear at the end of the map. I calculated the exact number of steps each event needs to reach the last tile, I put "wait for move's completion" and then Erase event, but once they reach the end, they don't disappear. The only thing I can think of it that I put too much movements...but I doubt I did the wrong number 30 times. Is there an easier way to do this? Or do I have to subtract 1 from all the movesets so that they disappear right before the last tile?
EDIT: Tested one (not all 30, just 1 :P) on a new map, same dimensions. Works perfectly, but in the real thing it doesn't...Would the "Wait for move's completion" command also wait for every other event to complete their movesets?
EDIT: Tested one (not all 30, just 1 :P) on a new map, same dimensions. Works perfectly, but in the real thing it doesn't...Would the "Wait for move's completion" command also wait for every other event to complete their movesets?