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Event Help (Cinematic)

Hi everybody. I am working on a project right now I have hit an error that I don't know how to fix right now.
http://i26.tinypic.com/2zhf5a8.jpg[/img]

The problem here is that I want the "Transfer player" to wait after everything is done. I tried the "Wait" command but all it did was interrupted everything behind it. Can someone help me out here?

Let me know it the pic is too small.

Thanks in advanced.
 
Wait for Move's Completion doesn't really work here... there are no move events processing.

subzero, I think what you want to do is for it the rain to get gradually bigger, then as you scroll up, turn into a storm. You need to put wait commands between each "Set Weather Effect". In fact, you can merely use 1 "Set Weather Effect" with a longer wait time, like 10, so it'll gradually get bigger and bigger.
 
Chainsaw Cheeze: I agree with Regimos, it won't work. Plus I already tried it. Thanks anyways.

Regimos: It still won't work. It does the same thing. Thanks anyways tho.


Any one els?
 
Your original code, and Asura's code both do exactly what they should.

Your's changes from a light rain to a heavy storm in 10 frames (~1/2 second),
scrolls the map up 8 tiles, waits 100 frames (~5 seconds), then transfers the
player.

Asura's just slows down the transition to heavy storm.
And if you look closely, he did include the map scroll command.

If you are waiting for the storm to end, it won't because you didn't tell it to.

You'll need to put in a  "Set Weather Effects: None, @4" command
where the '@4' is how long you want the transition to 'none' to take.
then put a "Wait:4 frame(s)"  before the transfer player, to wait for the weather to stop.

Be Well
 
Brewmeister":3vlpdqtf said:
Your original code, and Asura's code both do exactly what they should.

Your's changes from a light rain to a heavy storm in 10 frames (~1/2 second),
scrolls the map up 8 tiles, waits 100 frames (~5 seconds), then transfers the
player.

Asura's just slows down the transition to heavy storm.
And if you look closely, he did include the map scroll command.

If you are waiting for the storm to end, it won't because you didn't tell it to.

You'll need to put in a  "Set Weather Effects: None, @4" command
where the '@4' is how long you want the transition to 'none' to take.
then put a "Wait:4 frame(s)"  before the transfer player, to wait for the weather to stop.

Be Well

Thank you Brewmiester. It works.
Thank you to the rest of you guys.
 

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