Dash Button
Introduction
With the press of a button, the player moves at a faster pace.
Features
Screenshots
Go to the Common Events Tab in database. There's your screenshot. :p
Demo
Download here
System
:'''( Blame the kingdoms...just kidding.
Create a new switch. Name it Dash Button.
Go to common events.
Create a new common event.
Name of comment event: Dash Button.
Trigger: Parallel.
Switch: Dash Button
@>Conditional Branch: Script: Input.press?(Input::A)
@>>Set Move Route: Player: Speed 5
@>Else
@>>Set Move Route: Player: Speed 4
@>Branch End
FAQ
If you are looking for support then please, feel free to post in this thread or in the PunkBoards over at my profile.
Compatibility
I don't think this will work with pixel movement scripts.
Credits and Thanks
None.
Author's Notes
None.
Terms and Conditions
None.
Introduction
With the press of a button, the player moves at a faster pace.
Features
- Speed up when button is held, slow down when released.
Screenshots
Go to the Common Events Tab in database. There's your screenshot. :p
Demo
Download here
System
:'''( Blame the kingdoms...just kidding.
Create a new switch. Name it Dash Button.
Go to common events.
Create a new common event.
Name of comment event: Dash Button.
Trigger: Parallel.
Switch: Dash Button
@>Conditional Branch: Script: Input.press?(Input::A)
@>>Set Move Route: Player: Speed 5
@>Else
@>>Set Move Route: Player: Speed 4
@>Branch End
FAQ
If you are looking for support then please, feel free to post in this thread or in the PunkBoards over at my profile.
Compatibility
I don't think this will work with pixel movement scripts.
Credits and Thanks
None.
Author's Notes
None.
Terms and Conditions
None.