I'm using this script made by SephirothSpawn found in the topic below
http://www.rmxp.org/forums/showthread.php?t=10760&highlight=movement
The problem is if you press F12 in game and then try to load a new game it errors saying
Script 'Disable player Movement' line 25:SystemStackError occurred.
stack level to deep
this is line 25
this is the whole code
The custom scripts i'm using are
SDK Version 2.2 Parts 1-4
Edited Version of Scene Title - Extra command for test map
Skills + variables http://www.rmxp.org/forums/showthread.php?t=24268 - Does it even without the script so doubt its that
Scene_Realm - My own one, does it without the script so doubt its that but can post it if requested
Thank you for help you may give
http://www.rmxp.org/forums/showthread.php?t=10760&highlight=movement
The problem is if you press F12 in game and then try to load a new game it errors saying
Script 'Disable player Movement' line 25:SystemStackError occurred.
stack level to deep
this is line 25
Code:
seph_ispsystem_gameplayer_init
this is the whole code
Code:
#==============================================================================
# ** Game_Player
#==============================================================================
class Game_Player < Game_Character
#--------------------------------------------------------------------------
# * Public Instance Variables
#--------------------------------------------------------------------------
attr_accessor :disable_player_movement
attr_accessor :disable_player_trigger
#--------------------------------------------------------------------------
# * Alias Listings
#--------------------------------------------------------------------------
alias seph_ispsystem_gameplayer_init initialize
alias seph_ispsystem_gameplayer_upm update_player_movement
alias seph_ispsystem_gameplayer_uat update_action_trigger
#--------------------------------------------------------------------------
# * Object Initialization
#--------------------------------------------------------------------------
def initialize
# Turns Off Disable Movement & Trigger
@disable_player_movement = false
@disable_player_trigger = false
# Original Initialization
seph_ispsystem_gameplayer_init
end
#--------------------------------------------------------------------------
# * Player Movement Update
#--------------------------------------------------------------------------
def update_player_movement
# Original Update Player Movement Unless Movement Disabled
seph_ispsystem_gameplayer_upm unless @disable_player_movement
end
#--------------------------------------------------------------------------
# * Update Action Trigger
#--------------------------------------------------------------------------
def update_action_trigger
# Original Update Player AT Unless Movement Disabled
seph_ispsystem_gameplayer_uat unless @disable_player_trigger
end
end
The custom scripts i'm using are
SDK Version 2.2 Parts 1-4
Edited Version of Scene Title - Extra command for test map
Skills + variables http://www.rmxp.org/forums/showthread.php?t=24268 - Does it even without the script so doubt its that
Scene_Realm - My own one, does it without the script so doubt its that but can post it if requested
Thank you for help you may give