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Sweet it worked. I love you. That code comes up twice, so I had to paste that extra part in two spots. The other spot was this:
Code:
if $scene.is_a?(Scene_Battle) && self.is_a?(Window_BattleStatus)
if actor.sp != sp_fatal
draw_actor_sp_num(actor)
end
else
draw_actor_sp_original(actor, x, y, width)
end
end
But the code for that part is a little different than the other. So did I do that right? Or will that cause any problems later? I hope I'm making sense.