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Equipment for Server?

Hi, i have a question, if i were to support my own server in which i would put a rmxp game on, what exactly would i need to buy?
 
If you just want to host your game and a simple website, buying a physical server would be overkill.

All you need to do is purchase a hosting plan with a web-hosting company.

I use http://www.inmotionhosting.com/ for the five or six sites I have. But, there are literally hundreds of different companies - all with different prices and features.

For a small RMXP project, you would only need the most basic hosting plan. And there are a lot of cheap options.

I pay about $8 a month. But, you don't even need to pay that much. So, I'd suggest looking around at different companies.

After you get your account with the host set up, you can upload your game, make a simple site, and showcase it to the world.

If you do the site yourself, you'd need to learn HTML - but, you can probably get someone to make it for you.

Uploading your game just requires an FTP client, and you don't really need any special knowledge to do that.
 
You CAN buy your own server if you want. I actually make servers but they can get expensive. I work more with high end servers that have multiple processors and tons of RAM.

A GOOD low end "server" might be around $500-1000 (again it depends on what you want) but you may want a T1 or better connection set up which can also be expensive but in the long run if you have a hardwired T1, T3 or whatever and buy your own server you'd save money if you can do the maintenance and all that yourself.

But you can also use a regular system technically which would be less.

Or you rent a server like everyone else and pay your bill every month.

But you don't need to BUY a server unless you have a massive fanbase for your game which would warrant it. You don't want to throw out money.

I have a server I rent for like $250 a month.
AMD 4800+
8 GB of RAM
2 250 GB HDs
2000 BW
Free maintenance and backups.
When people say they have a dedicated server it's usually a server they're renting unless they have a liberal cable company who allows massive bandwidths.
 

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Most dedicated companies have an overkill amount of connections going in and out hourly (With some evil downtime on some occasions, EVEN IF they’re reliable). I personally find it easier to host gaming servers on my 10mbps (Up/down) line, the only people to really get lag were people in the Philippines or Malaysia and this was the minute kind. (I mean shit, MSNing / Websurfing is barely even spike-able material especially when you have an external physical firewall blocking any scary port access)

How I see it, even if others don’t, is that you invest in a Dell Server or IBM Server. Yes it may be expensive, but the quality of machinery compared to buying Desktop-based servers is high-end. They’re MEANT to be servers.

It really depends on what it’s for. The idea is for the best experience for your users or players, not you.

I think buying something that can cover any requirements would be ideal (Webhosting, Gaming, Email, etc). The bigger and better the CPU the higher the performance and processing power (Dual Core, Quad Core, Two CPUs, Quad CPUs [Meaning Dual Quad-Core CPUs]) (But wow, Dual-Core, that’s in a Desktop. And those are cheaper! That doesn’t necessarily mean your gaming server is meant to take advantage of that). I found that an old IBM Server with Dual Pentium 3 CPUs (2 x 800MHZ) had an amazing performance as a gaming machine and would handle processing 1000s of Text Files (Scripts) incredibly fast. It also had 20 x 72GB 15,000RPM Harddrives.

You may have several worlds (Servers) for your Game meaning running those several servers on either the same machine (Cheaper) or several machines (Power Consumption, Heat, etc has to be taken in to account at that time). Do some research into companies, find what they’re offering and compare. As TC said, it may come out more efficient to have your own Dedicated server or to rent one (Remembering that it is in a shared environment, and the connection your server uses is most probably shared. Unless stated otherwise).

Eventually, you’ll find that Bandwidth costs money. And this is one of the main reasons why large MMORPGs like World of Warcraft or City of Heroes or LOTR-Online or EVE Online are P2P (Pay 2 Play). They have to maintain their servers (Which means paying someone to do this as a Job), they have to pay for scary Data Centers (Which means buying the Servers / Location), and have to keep the game as enjoyable as possible. Yes there’re games that don’t have backend monthly costs but have Item Malls which are a source of money to them via selling players in game items. Nothing is free in this world. Quality doesn’t come cheap (Unless you have connections).

[[ 4am. Yes I'm babbling but there is a moral of the Story. It's all upto what you're wanting to host. ]]
 

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