Armor King 108
Member
Hi! I was just asking if anyone had a script for RPG Maker XP that would have a way to make enemies get stronger as you progress in the game or level up or whatever. I don't mean replacing enemies with new ones, I mean altering the stats of already existing enemies based on certain conditions. For example, the numbers used for enemy's stats in the database could be modified into percentages, that are amplified based on your party's stats, levels, or a variable perhaps. Or, maybe the enemy's stats are called from an Actor's data, and the level is based on your party's? I'm not sure how this would work, I'm not a scripter by any means.
I tried searching, but all I could really find was SephirothSpawn's Dynamic Enemies script, which unfortunately has a dead link. It sounds like what I want, but it's not available apparently.
Since that's not currently an option, I thought I'd ask if there are any other similar scripts available, or if anyone would be willing to make one.
Sorry if this isn't detailed enough, if it needs to be more detailed or whatever, I will try and make it better. Thanks in advance.
I tried searching, but all I could really find was SephirothSpawn's Dynamic Enemies script, which unfortunately has a dead link. It sounds like what I want, but it's not available apparently.
Since that's not currently an option, I thought I'd ask if there are any other similar scripts available, or if anyone would be willing to make one.
Sorry if this isn't detailed enough, if it needs to be more detailed or whatever, I will try and make it better. Thanks in advance.