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Emotions Ride On Gentle Steam [Concept Thread]

Idea:

The idea of "Emotions Ride On Gentle Steam" is a combination of all three of the themes that we could pick or choose from. I really don't know if that's allowed but I'm going to try to keep the 3 themes consistent through all the stages of this game. I mainly am working on this to try to improve several aspects of my game making skills by myself so that I may continue to climb the ladder closer to being an actual game designer.

Emotions Ride On Gentle Steam's Premise:

In a world vaguely familiar to our own, the country of Acirema has been prosperous for it's ability to improve vastly in technological advances. Priding itself on this, Acirema created the invention of Steam energy in the year 1756 under the guidance of Emperor Theoroose. Being a man who came up with the ideology: "Pursue science in great bounds for resources of the mind are boundless!" Emperor Theoroose took Acirema and with a great, active volcano like charisma and took such a great leap in advancement that in only thirteen years, the resources to create Steam technology has vastly dwindled and the resources of the planet couldn't create anything better.

Other countries catching up in advances worried Acirema, and the citizens called for better technology before someone happens on a break through. Though, in such luck for Acirema, a mad scientist named Harrison Blaine [H.B.] accidentally stumbled upon energy that created a flux in time itself, and thus came forward the ability for man-kind to create Warps that took the trespassers in not just a different time, but a different dimension itself.

Emperor Theoroose took H.B. and hired him, along with hundreds of other activists in science and technology and had them study on how to control this Dimension Warp, and by God in the year of 1772 the hard work paid off and Acirema could now do the time warp!

Acirema formed a special team of it's best soldiers and scientists and prepared them for a journey to an unknown, different dimension. And what better way to train such fine people than constructing the largest, most resource filled underground facility in the world! This, my friends, is where you will begin: The facilities of Imperialistica.

Playable Characters:
[Currently working on.]

Important NPCS:
[Currently working on.]

Special Features:
1. Custom Character Creation - Design our special Nacirema to somewhat fit your Steam Punk taste!
[Others undisclosed until I come up with them/know what I can/cannot do by myself.

Credits:
Enterbrain for RPG Maker XP


Tell me what you all think o_o
 
It sounds like it has a lot of interesting back story, which is good, as long as there's more of a story in your mind of where to go next with it. Otherwise it's just a long intro.

I can see the underground thing, and maybe the giant world aspect ... But I'm not seeing music. I'm curious; if you're trying to fulfill all 3 (which is totally allowed, the rules just say you have to meet one, not one and only one), what's musical about it? :)
 
I'm working on the story currently, so there is more to it. Thank you for taking some interest :]

You'll see how I bring in the music part, it'll be near the end of the game and hopefully I'll string it together well.

Think of it as a required challenge/mini-game :] Edit: I'll be trying to put something poetic/musical about it at the end of the mini-game or near post end game to explain it.
 
Are you making this by yourself?

I like the story. It seems interesting.


Hurry and post the NPCs section, I'm curious :eek::!
 

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