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...Element Efficiency.....

I realize that I am stupid, no need to tell me that.

I have read the help contents, but I couldn't find anything there. The thread FAQ here was great but no offense, a bit too confusing for my brain when it came to damage. Basically when I create an enemy, I can set element efficiency. This is likely for resistances, weakness and immunity I'm guessing. But when I check them I either get a B, A, F, D, E.

...I just want to know what those letters mean so that I can set weaknesses and stuff without being too confused. Sorry for being stupid by posting this thread, I just couldn't find anything in the help contents nor anything that my brain could understand, again no offense.
 
I think that it's their immunities and weaknesses. This is a more simple way to figure it out:

F- "Feed", the enemy feeds from this element.
Ex. A Fire Fairy should have F on Fire, so if you use Fire on this Fairy, it well heal he/her.

E- "Immunity", The Element is immune to the Enemy. This well always cause 0 Damage or Miss
Ex. A Water Elemental well have F for Water, but an E for Ice

D-"Higher Armor", the elemental well still do damage, BUT it well be the damage well be split by 50%
Ex. A Earth Troll well have D for Ice, so if your Ice does 120 Damage, it well do 60 Damage.

C-"Neutral" or "Average Armor"- This well have no influence on the attack on the enemy.
A Thief well have C for Fire, the Fire well do Average Damage

B- "Lesser Armor" or "Bonus Damage"- This is the between the Enemy's Weakness and Average Armor.
Ex. An Flying Gryphon well have B for Lightning, causes Thunder Skill to do 50% more Damage

A- "Weakness"- This is the Enemy's Weak Spot. It well do 100% more damage or double the damage.
Ex. A Pixie has A against an Iron Element. So if it does 80 Damage, it well be around 160 or more
 
Beran":128hzi4l said:
Or, to go one step better
F = -100% damage
E = 0% damage
D = 50% damage
C = 100% damage
B = 150% damage
A = 200% damage
I was going to say that....
F = -100% damage
E = 0% damage
D = 50% damage
C = 100% damage
B = 150% damage
A = 200% damage
:grin:
 

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