Hi guys,
Have you ever had the annoying little problem in your games to do with adding new allies later in the game, and you find that they are hideously over-powered compared to your other characters, or so pathetic, that you instantly discard them and never use them?
I request a Dynamic Ally Levelling system, as used in several popular RPGs.
Say your character is level 1 because you couldn't be bothered to level up, and you set the new ally to be level 5, then the game virtually plays itself for you, meanwhile, your friend has power-levelled the character to level 10 and they get this level 5 character, well, its useless to them; But, If a Dynamic levelling system were in place, say [Person2] level = [Person1] or something like that, then 'Person2' is inducted into the party the same level as 'Person1' to iron out any extreme level differences.
I suppose things like 'Highest level in party +1' and 'Average of two highest level +1'
It makes more sense than forcing existing characters into up-to-date levels to match the new ally.
Thanks
Have you ever had the annoying little problem in your games to do with adding new allies later in the game, and you find that they are hideously over-powered compared to your other characters, or so pathetic, that you instantly discard them and never use them?
I request a Dynamic Ally Levelling system, as used in several popular RPGs.
Say your character is level 1 because you couldn't be bothered to level up, and you set the new ally to be level 5, then the game virtually plays itself for you, meanwhile, your friend has power-levelled the character to level 10 and they get this level 5 character, well, its useless to them; But, If a Dynamic levelling system were in place, say [Person2] level = [Person1] or something like that, then 'Person2' is inducted into the party the same level as 'Person1' to iron out any extreme level differences.
I suppose things like 'Highest level in party +1' and 'Average of two highest level +1'
It makes more sense than forcing existing characters into up-to-date levels to match the new ally.
Thanks