Synthesize
Member
Well, a bug was found in a script I made, I was trying to the last hour or so to correct it but I could not figure out the solution. Basically, I need it so Global variables are saved into the .rxdata save file and then reloaded so the values reset to what it was before.
Currently, upon loading the game, the value of the Global variable sets based upon the value the script tells it.
I hope you understand what I need.
Thanks in advance, if you need more info just ask.
Syn.
Currently, upon loading the game, the value of the Global variable sets based upon the value the script tells it.
I hope you understand what I need.
Thanks in advance, if you need more info just ask.
Syn.