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Dumbing down the stats

Im trying to find a base formula to use for dumbing down the actor and enemy stats.



what im trying to say is that instead of starting off in the triple digit health and double digit stats.
and then be able to know what to set the enemy stats too so that there not too hard or too easy but a challenge!


actor 1: 14 hp
            6 mp
            5 str
            6 dex
            5 agi
            4 int


then i need help making the enemies a challenge but not too much.



so now that ive lost myself and prolly you too i need a formula that works with all levels to balance out the game.
     
 
A formula?  That would be impossible because each character has different abilities and specialties, as does every enemy.  The best thing you can do is battle test until you find something that works for you.

~Guardian1239
 
actually its not impossible, ive seen it done, a friend of mine had made one, but hes no longer with us...so i cant ask him...

and i mean by stats alone,



another example


Actor 1    Hp=x
              Mp=y
              Str=z
           

so on and so forth, just so that you dont have to guess what an enemy will be like at level 40.
 

khmp

Sponsor

If you're looking for a formula to apply to the stats than get out: y = mx + b

m is the slope of the line (0.5, 0.75, 0.66 etc)
x is the point along the x axis (level)
b is the offset from the origin (random number)

For different characters and different stats just mess with the slope of the line. Or you can try out parabola y = (x^n)/a or exponential y = x^n. Just search for Algebra line graph tutorials.

Good luck with it christof3264! :thumb:
 

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