HEY Y'ALL THIS SURE SOUNDS A LOT LIKE FABLE LOL
Newly-announced Dragon Age 2 looks to be taking the series in an extremely different direction - more action-oriented battles, less interaction with your party, and way, way less character customization. There doesn't seem to be different origins to pick from - you're basically a street rat human named Hawke. You can choose gender and possibly customize your appearance, but word is that's it.
So, it seems they're getting rid of a lot of the traditional rpg aspects of the game in favor of a sleeker, more action-packed style.
I would be fine with less strategy and more action, and maybe even the less options for character customization (although that was a huge draw for me) - what sorta irks me is that word is there's no traditional interactions between your party anymore. It's supposedly the DA: Awakening method of communication, meaning that there's no more player-initiated dialogues.
This topic is pretty bare-bones because the game pretty much just got announced - but I figured with the number of Dragon Age: Origins fans here, it wouldn't hurt to have a topic for speculation.
Bioware":3v2hzgy2 said:Rise to Power...
By Any Means Necessary
Experience the epic sequel to the 2009 Game of the Year from the critically acclaimed makers of Dragon Age: Origins and Mass Effect 2. You are one of the few who escaped the destruction of your home. Now, forced to fight for survival in an ever-changing world, you must gather the deadliest of allies, amass fame and fortune, and seal your place in history. This is the story of how the world changed forever. The legend of your Rise to Power begins now.
Key Features:
* Embark upon an all-new adventure that takes place across an entire decade and shapes itself around every decision you make.
* Determine your rise to power from a destitute refugee to the revered champion of the land.
* Think like a general and fight like a Spartan with dynamic new combat mechanics that put you right in the heart of battle whether you are a mage, rogue, or warrior.
* Go deeper into the world of Dragon Age with an entirely new cinematic experience that grabs hold of you from the beginning and never lets go.
* Discover a whole realm rendered in stunning detail with updated graphics and a new visual style.
Newly-announced Dragon Age 2 looks to be taking the series in an extremely different direction - more action-oriented battles, less interaction with your party, and way, way less character customization. There doesn't seem to be different origins to pick from - you're basically a street rat human named Hawke. You can choose gender and possibly customize your appearance, but word is that's it.
Action and Fantasy Collide in BioWare’s Dragon Age 2
Rise to Power and Change the World Forever in the Sequel to 2009’s RPG of the Year
EDMONTON, Alberta--(BUSINESS WIRE)--Leading video game developer BioWare™, a studio of Electronic Arts Inc. (NASDAQ:ERTS), confirmed today that Dragon Age™ 2 is in development at BioWare’s Edmonton-based studio. Dragon Age 2 is the sequel to the triple-platinum-selling Dragon Age: Origins which was named “RPG of the Year” in 2009 by Game Informer, G4, IGN, and SpikeTV. With Dragon Age 2, the world’s preeminent RPG developer is revolutionizing the genre again, infusing the universe with more action, a new, more responsive combat system and a dynamic story that is already among the most multifaceted in gaming. Dragon Age 2 traces the rise to power of Hawke, a survivor of the Blight and a hero who will transform the face of the Dragon Age universe forever. The new game is scheduled for release in March of 2011 on the Xbox 360® videogame and entertainment system, PlayStation®3 computer entertainment system and PC.
“We are amplifying the things that made Dragon Age: Origins such a huge success while introducing a more dynamic combat system, improving the graphics, and telling the most important story in our world.”
“Last year’s launch of Dragon Age: Origins was one of the most successful in BioWare’s 15-year history and one of the most successful new IP launches in the 28 year history of EA,” said Dr. Ray Muzyka, Senior Vice President of Electronic Arts and co-founder and Group General Manager of BioWare. “Dragon Age 2 will simultaneously deliver an epic story and set a new bar for intense action in the genre. We're very excited to deliver this next bold evolution in the Dragon Age franchise to our fans.”
“With Dragon Age 2 we are creating an exciting new entry point into the Dragon Age universe while ensuring that fans of the original game retain a sense of satisfaction and familiarity in the world,” said Dragon Age 2 Executive Producer Mark Darrah. “We are amplifying the things that made Dragon Age: Origins such a huge success while introducing a more dynamic combat system, improving the graphics, and telling the most important story in our world.”
Dragon Age 2 thrusts players into the role of Hawke, a penniless refugee who rises to power to become the single most important character in the world of Dragon Age. Known to be a survivor of the Blight and the Champion of Kirkwall, the legend around Hawke’s rise to power is shrouded in myth and rumor. Featuring an all-new story spanning 10 years, players will help tell that tale by making tough moral choices, gathering the deadliest of allies, amassing fame and fortune, and sealing their place in history. The way you play will write the story of how the world is changed forever.
Dragon Age 2 is in production for the Xbox 360 videogame and entertainment system, PlayStation 3 computer entertainment system, and PC. For more information on Dragon Age 2, please visit our website at http://www.DragonAge.com, follow us on Twitter at http://www.twitter.com/dragonage or on Facebook at http://www.facebook.com/home.php#!/DragonAgeOrigins.
So, it seems they're getting rid of a lot of the traditional rpg aspects of the game in favor of a sleeker, more action-packed style.
I would be fine with less strategy and more action, and maybe even the less options for character customization (although that was a huge draw for me) - what sorta irks me is that word is there's no traditional interactions between your party anymore. It's supposedly the DA: Awakening method of communication, meaning that there's no more player-initiated dialogues.
This topic is pretty bare-bones because the game pretty much just got announced - but I figured with the number of Dragon Age: Origins fans here, it wouldn't hurt to have a topic for speculation.