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Does any one kno how to make an abs system with events or a common event?

Can you describe exactly how you want it to work? Step by step.
Include what happens when there are multiple enemies & actors.
Include how you change weapons, use skills, use items, what happens when a character dies.
If you can design it, we can help you build it.

Be Well
 
We Can rebuild it...We can Improve it...We can make it better......The $6000 ABS Event System....Whhoooooo....

I am working on one, I had it working for awhile then i tried to add something and it totrally messed up, Once I fix it and finish it I will share it.
 
well imnot really too specific about it, long as it works and has animations and junk ill be happy
and thank you very much chainsaw cheese
im gonna credit u in my game, if i ever finish :]
*u probably dont care much tho*
lol
XD
 
Having a second or third member act on there own would probably involve a path finding script. You can have events move towards the player but not toward other events. Well, you could move events relative to x and y positions. I never got this to work, to much parallel processing while memorizing moving events X and Y coordinates creates lag. Also the character would get stuck if it encountered a wall.
What I'm trying to say is, it would be too complected using just events. You would need scripts to make it work.
 

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