I'm trying to make skillscrolls that are useable in from the inventory.
Basically what I'm going for is a
if Character A uses Skillscroll A and does not yet have that skill, he learns skill A. Problem is the only way to add skills I can find is change skills which requires me to preselect a character, but since I want all skills available to all characters and the setup completely up to the player, that isn't going to work to well for me.
Is there anyway to achieve this without a script or will I have to just use a sort of skillmaster with multiple show choises?
To sum it up I'm trying to use a skill system like in FF I & II without the skill leveling.
Ps: I apologize if the above makes little sense, I'm no good at describing things...
ETA: I'm using XP if it matters
Basically what I'm going for is a
if Character A uses Skillscroll A and does not yet have that skill, he learns skill A. Problem is the only way to add skills I can find is change skills which requires me to preselect a character, but since I want all skills available to all characters and the setup completely up to the player, that isn't going to work to well for me.
Is there anyway to achieve this without a script or will I have to just use a sort of skillmaster with multiple show choises?
To sum it up I'm trying to use a skill system like in FF I & II without the skill leveling.
Ps: I apologize if the above makes little sense, I'm no good at describing things...
ETA: I'm using XP if it matters