Well, to start... I'm kinda making a CBS, mixing events and scripting. I'm having a little problem with three little things:
If my words are too dificult to understand(bad, bad english... sorry...), someone please say so, and I'll try to be more clear about this.
Thanks!
I want to display the damage caused by an attack on the map(y' know, Scene_Map). I just need to know how to show the numbers, that's all.
Actually I'm not familiar with the items window. I just wanna know a way to make an item window, working like this:
*First, the player selects the item.
*Then, he selects the target (That can be allies or enemies, disgarding the type of item)(selected in a common command window)
*The script returns the item's ID and the index of the target selection, and store them into the game_variables 3 and 4.
*First, the player selects the item.
*Then, he selects the target (That can be allies or enemies, disgarding the type of item)(selected in a common command window)
*The script returns the item's ID and the index of the target selection, and store them into the game_variables 3 and 4.
Actually, the problem here is pretty much the same as the items window's problem. I need the skill's ID and the index of the target selection into the game_variables 3 and 4, too. If you didn't saw the items window problem, take a look at it, for more details.
Thanks!