The_Falcon
Member

Credits
Enterbrain (Duh)
Naramura
Nakkurman
Pickle/IceAx
Whitecat
Tana
TheInquisitor
Ccoa
Yeyinde
SDK Team
MACL Team
Zeriab
Cogwheel
Prexus
Minkoff
Guillaume777
UCoders Team
Momo
sandgolem
The Battle System
Unlike some RPGs, where you can just hammer the enter key to attack, you'll need to think a bit for our system. Nearly ALL skills are on cooldowns, you can't have the mage spam their best attack skill every turn; you'll need to use more than one skill every now and then.
http://img502.imageshack.us/img502/7928/cooldowneg8.png[/img]
Skill names can be in white (usable), red (needs X turns before you can use it again), or blue (need more EP/RP).
Also, since Tyrius and Dane are unable to use magic, we decided not to give them mana. Instead, they each have a unique way of using their skills. Anyone whose played WoW should feel right at home.
Tyrius, will use Energy, he starts at 100, and recovers a bit each turn. Tyrius should be using skills nearly every turn, and only attacking to recover energy.
Dane, is the opposite of Tyrius; he'll be attacking to fill his rage bar, and once it gets high enough, he can either use skills, or enter the berserk state. In theberserk state, Dane's attacks become much stronger, and have a chance to stun or cause the enemy to bleed.
http://img502.imageshack.us/img502/7928/cooldowneg8.png[/img]
Skill names can be in white (usable), red (needs X turns before you can use it again), or blue (need more EP/RP).
Also, since Tyrius and Dane are unable to use magic, we decided not to give them mana. Instead, they each have a unique way of using their skills. Anyone whose played WoW should feel right at home.
Tyrius, will use Energy, he starts at 100, and recovers a bit each turn. Tyrius should be using skills nearly every turn, and only attacking to recover energy.
Dane, is the opposite of Tyrius; he'll be attacking to fill his rage bar, and once it gets high enough, he can either use skills, or enter the berserk state. In theberserk state, Dane's attacks become much stronger, and have a chance to stun or cause the enemy to bleed.