I didn't see a mapping section, so I posted it here. First off, thank you to everybody who has been helping me out! I know I've been kinda flooding the Beginner forum, but I just have a lot of questions that I havn't found answers to via google.
I've seen some game demos on YouTube where the player would be walking around a cave, and everything around him was dark except a few feet around him ((as if he were holding a torch)).
How is this possible?
Also, if this can be done, can I make it so that the area of "light" is affected by whether or not the player is using a torch? If some of you ever remember playing the original DragonWarrior for the NES, your hero couldn't see a damn thing in front of him in a cave/dungeon unless he lit a torch.
Thanks again!
Example here:
I've seen some game demos on YouTube where the player would be walking around a cave, and everything around him was dark except a few feet around him ((as if he were holding a torch)).
How is this possible?
Also, if this can be done, can I make it so that the area of "light" is affected by whether or not the player is using a torch? If some of you ever remember playing the original DragonWarrior for the NES, your hero couldn't see a damn thing in front of him in a cave/dungeon unless he lit a torch.
Thanks again!
Example here: