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Damage Taken converted to damage

Hey guys, i was watching a movie and i got an idea for something, and i tryed (as you can tell i failed) at making a system where the lower hp from max you have it converts that hp drained into extra damage
 
That's easy. Go in Game_Battler 3. At line 83 you sould find
Code:
self.hp -= self.damage
replace this with
Code:
self.hp -= (self.damage + (attacker.maxhp - attacker.hp))

It should do the trick!
-Dargor
 

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