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Cutscenes

Orkal3

Member

When I make a cutscene, I check Autorun, but when I try it out, the whole thing keeps repeating itself. How can I make a cutscene where my character can't move without the cutscene repeating itself?
 
below is screen shot of the window they are talking about.

Event Window

1) Always give your events a good NAME so you know what they are for and it makes it simple if you need to call it.
2) This is the GRAPHIC for this event. leave it BLANK or click the little white box to choose a graphic.
3) This is where all of your Commands will appear for this event, you add commands on the Event Commands Window (seen below).
4) Control Switch, is used on a NEW PAGE of this event to make the person say something else. In short use this to call a Command by placing a switch ON or OFF.
5) This is for Local switches only or better yet local events. But it has the same effect as a Control Switch, turn it on or off to start another command chain.
6) This will create a NEW PAGE with a Clean Command area (number 3) that you can add stuff to as well. Also take note that the GRAPHIC box will be empty on every NEW PAGE.
7) You don't need to touch this, but by it being checked, it means that when the PLAYER hits the ENTER key a action will be taken (i e start the event).

http://i154.photobucket.com/albums/s253 ... window.png[/img]
 
wimpproductions;280564":2oo76hpd said:
I too am trying to build cut scenes, and I'm having trouble with the events.

I'm not using my Hero, but I want to have 1 NPC fight other NPC's.

Is this possible?

It certainly is. Have one event go up to the other one, and then use the Play animation command on the event you want to be attacked.
 
I know I'm asking a lot, but do you think you could explain that with a little more detail?

I've been watching a lot of tutorials on youtube, and I've been learning a great deal in the last couple days from that, but I don't know where everything is on the menu's, and how to use them.
 

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