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Crystal Kingdom Dizzy RPG (Introduction & Demo)

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STORY


It’s a nice day out about the Yolkfolk Village, the sun is shining, the birds are tweeting; even the wildlife is going about their business with not a single care in the world. Who’s that there? It’s Dizzy, Prince of the Yolkfolk, how he became a prince is another story for this one is set a few years after.

It seems that three treasures have been stolen from the sacred temple in the Crystal Kingdom and you’re the hero that the worlds been waiting for to claim them back. These items are a part of an ancient curse that brings misery to the world and endless misfortune to the Yolkfolk if they are ever removed.

Who’s behind this...?
Why would they do this...?
Why is nature itself falling apart...?

These are but a few questions on your mind as you set out on your adventure to save the world and the Yolkfolk from final destruction, be sure to pack all your belongings as this is going to be an adventure for Dizzy unlike any other that has come previously before.


CHARACTERS


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DIZZY

Dizzy's Europe's favourite 80'S computer game star - he's been in over 11 different games, Countless fan-games and he still has many more to come! These days, Dizzy is joined by his chums called the Yolkfolk (hurrah!) but their antics usually end up causing no end of trouble for Dizzy especially when wizard Zaks (boo!) is involved!


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DAISY

She's the hostess with the mostess - the bounciest and cheerful of the lot! Daisy is Dizzy's girlfriend and always cheering him on. The only problem with Daisy is that she's always getting captured, as evil Wizard Zaks uses her to bait his trap to hopefully snare Dizzy!


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THEODORE, (THEO), THE GOOD WIZARD

After Zaks had cast his evil spell across Dizzy's home land. Theo arrived to help. Theo has bubbling potions, brilliant spell books and heaps of magic (and very smelly) ingredients with which he performs his spellbinding magic! Theodore has attempted training Dizzy in a little magic (but Dizzy only seems to create explosions rather than magic spells!).


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POGIE

Pogie is a Fluffle, one of the cutest creatures which live in Dizzy's home land. Pogie is Dizzy's pet and has his own kennel in Dizzy's treehouse. No one's quite sure what he keeps in his kennel but he's always running in and out carrying treasure and goodies of all kinds. Pogie has a mischievous character and whenever there's trouble you can be sure Pogie isn't too far behind!

OTHERS


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GRAND DIZZY

Grand Dizzy is the oldest and most knowledgeable of Dizzy's friends, the Yolkfolk. From his treehouse, Grand Dizzy speaks words of wisdom and leads the Yolkfolk. Though he may look old and carries a walking stick he has a secret - he can still perform the Yolkfolk's famous somersault like the rest of them!


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DYLAN

Flower power! Yeah, man, Dylan's just this guy, y'know, man. He adores the sun, the grass, the plants, the trees! Hey! That's nature - it's y'know, just beautiful, man. Yes, Dylan's a bit of a hippy and it's always a bit of a problem getting Dylan to be of help in an adventure - he's too busy running through fields of buttercups crooning poetry and love songs!


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DOZY

Energy isn't a word Dozy has in his dictionary. He's the sleepiest one of the Yolkfolk and likes nothing better than a good 40 winks outside in the warm air. Or anywhere at all, come to that. Dozy isn't much help when Dizzy goes adventuring as the second everyone stops moving, Dozy's eyelids droop, he gives a big yawn and drops off into a dreamy sleep. Zzzzzzz...


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DENZIL

Yo dudes! It's the most happenin', wicked, pukka Yolkfolk character around! Denzil can't live without his shades and his baseball cap - he's just too cool! What's more, he always has his Walkman playing, listening to funky tapes, which makes life a bit difficult for Dizzy when he's trying to call Denzil to help him out! Denzil's also a bit of a mechanical wizard when it comes to fixing things.


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DORA

Poor Dora - she doesn't like frogs, isn't too keen on the dark and when she's out on one of Dizzy's great adventures she's more interested in finding a nice place for a picnic rather than furthering the quest! Dora's one of the youngest Yolkfolk but when she grows up her ambition is to own a sweet shop, A big sweet shop, though it seems she has a passion for cooking too, though it rarely tastes nice.

SCREENSHOTS


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Title Screen


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Entrance to the cursed forest


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Achievements Screen


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Reputations Screen


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A midnight chat with Dizzy and Daisy


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Central market place of Port Petuga


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Yolkfolk tree village 1


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Yolkfolk tree village 2


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A cave


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A screenie showing a battle scene


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A forest area


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A farm village mountain area


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Another part of the farm village


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Part of the world map


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Summoner's ledge

FEATURES

The game features One Main Quest,
A Side Quest, (That doesnt need to be completed to finish the game, though
a secrets revealled if you do),
80+ Mini-Quests that you can keep track of in your Quest Journal,
Day/Night System that effects quests and fights,
Weather effects such as rain, snow, thunder & lightning,
An item trading system with npcs,
Woodcutting, Farming, Potion Making, (well, fruit juice making),
Raise reputation points by helping people for rewards,
Battle with combo's that does more damage higher the hits,
Fill your monster journal by fighting monsters,
Join a Hunter's Guild to search for mega hard "Rare Monsters" for rewards,
Try and gain ALL 100 Achievements
Dynamic lighting effects,
Each character's skills are learnt differently, monster learnt skills, buy skill books or by levelling,
Game dialogue changes depending on who's in your party,
Play through the game as an ultimate challenge with just Dizzy by NOT recruiting others,
Full ORIGINAL music for the entire game,
and much more eyecandy than your local sweet shop..

TEASER TRAILER

http://www.youtube.com/watch?v=97-XU0tornI

DEMO


P.s. The demo is far from finished, problems with the jumping system, minor graphical errors, and a few grammatical errors. NO original music scores in the demo either, I dont want people stealing them so the music in the game for the demo is NOT the final music, it will eventually all be put in there and then the music compressed too so it cant be stolen as I have paid real money for them.. roughly $200.00 so far.. proof enough im pretty much serious bout this game.

DEMO RUNTIME: 30mins to roughly 50mins, (depends on if you know what your doing).
 
That town really looks great, you've put a lot of thought into the mapping here. The ship scene, too, manages to really look like a series of islands rather than the blobs of an autotile we usually see. Good luck with the project and I hope you continue with this.
 

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