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Crit this tileset? (Smallish update.)

I don't have too much right now, but this is my first real attempt at drawing tiles, and I wanna know if I'm making a lot of mistakes before I go draw a bunch. Criticism is much appreciated!

Also, please note that this is not for public use.

EDIT: You know, the more worldbuilding I do, the more my ideas drift towards postcyberpunk, which means all of this dilapidation may have to go. :x Maybe I should finish worldbuilding before jumping the gun here. Also, I'm thinking about doing 16x16 tiles and just scaling them up to save work. If I do, I may release this, but we'll have to see how it goes.

http://img.photobucket.com/albums/v325/ViridianMoon/sprites/stuff.png[/imgzoom]
 
Dither much?

Everything looks pretty good. Maybe you could throw together a screenshot so we could see how well those holes work.
 
OK, here's my input. I LOVE what you've done with the brick walls. The stainless steel walls are excellent as well, though I'm not sure how they'd tile vertically.
Not too sure about what those 3x1 bits near the bottom are, but whatever they are they're well pixeled.
The holes are quite well done too.
I'm not sure what tile (4,4) is, but it doesn't seem like it'd tile all that greatly. The edges are smooth, yeah, but it's too noticeably tiled when I try it. All in all, excellent work, as I told you over IRC.
 
@Sonata: I like dithering! :D :D The thing is, I'm trying to avoid using any blurs or gradients, so it's dithering instead. I like the way it looks, and I think it's grittier or something, which fits the game. I'll see what I can do about a screen at some point, but I don't have enough to make it all that fancy. And I'm not sure how the holes will work either since I haven't tried it, so I guess it'll be interesting for both of us!

@gratheo: The purple and green thing is wallpaper (goes with the purple carpet), and the brownish thing is supposed to be a stained concrete wall, except it looks kind of funny somehow. I also have no idea what 4,4 is. I guess metal plates or something. It was one of the first ones I did; I was just kinda playing around to see if I could make it look right and haven't made anything to replace it yet, so I stuck it in there. It'd work better if I made it taller, yeah.

Thanks, both of you! =)
 
well, as to that, I think that if you made a couple more of them (maybe a four by four grid) it'd work quite well if you mixed up the tiling.
 
Yeah, I like the concept; that one just looks funny by itself. I'm thinking about redoing them with bigger plates. 4x4 is an idea, too.
 
Okay, reorganized things and added a few tiles, mainly the fence. Does it look okay? How about the rust? Also, the tiles look more like floor than wall to me, but eh. Anyway, any issues I should correct in this?
 
I actually like the dithering, specially the steel walls. No comment so far, how about try to make a map with them and see if they look fine :')
 
The new stuff looks good. You may want to make the windows more reflective though. Right now they look a little off, though you may be going for a dirty look.
 
Kylebot2000":2o4trvge said:
Here's a demo with the passage settings and priorities set up already, for anybody who's too lazy to do it on thier own.
He she (-,-)already stated this wasn't for public use though, so that would only be helping any would-be leeches.
 
@Sonata: Yeah, I was going for dirty. I dunno, maybe I should desaturate them a little. I tried doing reflective windows, but I didn't like it; it looked weird with everything else gritty.

@Atemu: Thanks! It took me FOREVER to get it looking right. :x I cringe at the thought of animating doors for it, but I gotta do it at some point.

@Kylebot: Appreciate the thought, but what RKoP said.

@RKoP: Thanks. :) For future reference, I'm a she, but not a big deal.
 
I'm not sure about the multicolored floor tiles...they seem rather clean when side by side with the rest of the tileset. Perhaps a sample map would be called for? :3

And that chain fence is awesome.
 
They were supposed to be a wall, but yeah, it totally doesn't look like it. :x I'll probably use it as a floor instead, which means I oughta move it. I was thinking about using it for some kind of ritzy rich person interior, so I'll have to make more tiles to go with it. The problem with a sample map is that I don't really have enough things that go together yet; I've been drawing whatever comes to mind rather than systematically.

Also, thanks!
 
I actually really like the multi-coloured floor tiles. Some of the squares at the top seem a little too red though. Also, they'd serve much better as a floor tile.
 
Sonata":1urm92nj said:
I actually really like the multi-coloured floor tiles. Some of the squares at the top seem a little too red though. Also, they'd serve much better as a floor tile.
Yeah, that was me darkening them at the top in a vain attempt to make them more wall-like. :x I'm gonna get rid of that and just use 'em as floor.
 

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