Skyla Doragono
Sponsor
I need a little help making a spiked trap on the floor, but I'm not quite sure how to make it work.
How I would need it is as so: When the player steps on the trap, they have roughly two seconds to get off before the spikes come up. If the player is on the trap when the spikes come up, they get tossed back and receive damage before the spikes go back down. If they're off the trap, the spikes come up, and go back down without harming anything.
How would I go about doing that?
How I would need it is as so: When the player steps on the trap, they have roughly two seconds to get off before the spikes come up. If the player is on the trap when the spikes come up, they get tossed back and receive damage before the spikes go back down. If they're off the trap, the spikes come up, and go back down without harming anything.
How would I go about doing that?