I've been working on a way to go inside a tent (other than the obvious way...) What I've done so far is create two maps, nearly identical, and on the front of the tent I've got an event to transfer to the same location on the second map. Then, all the tent graphics on the second map become transparent, except for the back wall of the tent that I've created. I think it looks pretty good. I've also included the new tiles, they're recolors and edits of the tent tiles on a fused ultimate exterior tileset from Kraft(from his map off demo) and a tent interior . Here's a few shots to illustrate:
Has anyone else come up with a way to do this kind of thing? If I knew how, I could attach a demo, in case this doesn't make sense...
Keep in mind I'm a total newbie, so be gentle if I've got some obvious errors, but I've been searching the posts and haven't found anything like this.
One problem I found was in the entrance event, I set it to touch, and I could touch it, then back out of the tent and leave it transparent, I fixed this by forcing the player forward when he enters the tent.
Another problem I've found with this setup is that I can't have an event graphic inside the tent. Can anyone think of a way to do that? Is there a way to have the tent transparent like that without making it an event? I'd like the main character to be able to walk into the tent, see a note, and read it.
Outside the Tent: http://i67.photobucket.com/albums/h318/ ... stent1.jpg[/img]
Inside the Tent: http://i67.photobucket.com/albums/h318/ ... stent2.jpg[/img]
this has the new tent entrance I made, feel free to use it if you like it... it's edited from the "fused ultimate exterior that I got from Kraft's map-off demo.http://i67.photobucket.com/albums/h318/ ... tTiles.png[/img]
Has anyone else come up with a way to do this kind of thing? If I knew how, I could attach a demo, in case this doesn't make sense...
Keep in mind I'm a total newbie, so be gentle if I've got some obvious errors, but I've been searching the posts and haven't found anything like this.
One problem I found was in the entrance event, I set it to touch, and I could touch it, then back out of the tent and leave it transparent, I fixed this by forcing the player forward when he enters the tent.
Another problem I've found with this setup is that I can't have an event graphic inside the tent. Can anyone think of a way to do that? Is there a way to have the tent transparent like that without making it an event? I'd like the main character to be able to walk into the tent, see a note, and read it.