Consider the following situation:
Event before battle > Battle > Event after battle
Is there a possible way to make it so that the BGM initiated during "event before battle" to continue into "battle", and proceed even after the battle ends?
I tried setting the battle BGM to "None", but that doesnt seem to work. The BGM simply stops.
I also tried setting the battle BGM to be the same as the initiated BGM, but the music simply starts over as soon as the battle commences.
I'm hoping that there is a way to do this without having to rely on scripts.
Event before battle > Battle > Event after battle
Is there a possible way to make it so that the BGM initiated during "event before battle" to continue into "battle", and proceed even after the battle ends?
I tried setting the battle BGM to "None", but that doesnt seem to work. The BGM simply stops.
I also tried setting the battle BGM to be the same as the initiated BGM, but the music simply starts over as soon as the battle commences.
I'm hoping that there is a way to do this without having to rely on scripts.