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Cone of Sight Addition Needed

Well, I just imported the Cone of Vision script found at http://www.rmxp.org/forums/index.php?topic=11641 into my game, and I have I was hoping someone could help me add something to it.

Before you are in the cone of sight in the game, the event moves around a set route.  When you enter the cone of sight, it follows.  When you leave the cone, it continues its move route, but at another point on the map.  I was wondering if anybody knew how to edit the script so that the place it began following the player at was memorized, and then it returned to that spot before continuing its usual movement from where it stopped to follow the player.
 

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