Hi! I was wondering how to do the fallowing: How can I make this (with a script)?
If you have the SMITH Class then you can do a certain thing. (ex: Forge)
If you have the BARD class then you can do that certain thing. (ex: Play music)
If you have the SCHOLAR class then you can do this certain thing. (ex.Read books)
I want to make so that if you're NOT in the smith class, then you CANT Forge. If you're NOT the bard class then you cant play music. If you're NOT a Scholar then you can't read books!
But IF you're in the right class you can do their speciality (Smith= forge, Bard=play,Scholar=read) you can do the ceratin thing.
How do I prevent NON-Smiths classes to "forge", NON-Bard classes from "playing music" etc etc.
I have tried making this with the CONDITIONAL BRANCH, but there is nothing saying "If: X.Class > ..event.."
is there any script or codepart that says "if [actor] is in X.Class > ex: "call Swoitch003" "?
Any script that says "if [actor] is in X.Class > [something happens]" ?
//Tell me if this isn't understandable!
~fixed by Dath
If you have the SMITH Class then you can do a certain thing. (ex: Forge)
If you have the BARD class then you can do that certain thing. (ex: Play music)
If you have the SCHOLAR class then you can do this certain thing. (ex.Read books)
I want to make so that if you're NOT in the smith class, then you CANT Forge. If you're NOT the bard class then you cant play music. If you're NOT a Scholar then you can't read books!
But IF you're in the right class you can do their speciality (Smith= forge, Bard=play,Scholar=read) you can do the ceratin thing.
How do I prevent NON-Smiths classes to "forge", NON-Bard classes from "playing music" etc etc.
I have tried making this with the CONDITIONAL BRANCH, but there is nothing saying "If: X.Class > ..event.."
is there any script or codepart that says "if [actor] is in X.Class > ex: "call Swoitch003" "?
Any script that says "if [actor] is in X.Class > [something happens]" ?
//Tell me if this isn't understandable!
~fixed by Dath