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Compatability Between NeoABS and Main

Well, I was testing out the NeoABS today and an error appeared. It was dealing with the dash class (Line 457 in Player Processes) and I found out it was due to the  main script I was using (It goes straight to the map rather then the title screen since I wanted to event one myself. )

http://www.rmxp.org/forums/index.php?topic=36268.0
Topic for the ABS Download.

The Main Script I am Using
Code:
begin
 
   # Start in Full Screen
   #showm = Win32API.new 'user32', 'keybd_event', %w(l l l l), ''
   #showm.call(18,0,0,0)
   #showm.call(13,0,0,0)
   #showm.call(13,0,2,0)
   #showm.call(18,0,2,0)
    
 $data_actors        = load_data("Data/Actors.rxdata")
    $data_classes       = load_data("Data/Classes.rxdata")
    $data_skills        = load_data("Data/Skills.rxdata")
    $data_items         = load_data("Data/Items.rxdata")
    $data_weapons       = load_data("Data/Weapons.rxdata")
    $data_armors        = load_data("Data/Armors.rxdata")
    $data_enemies       = load_data("Data/Enemies.rxdata")
    $data_troops        = load_data("Data/Troops.rxdata")
    $data_states        = load_data("Data/States.rxdata")
    $data_animations    = load_data("Data/Animations.rxdata")
    $data_tilesets      = load_data("Data/Tilesets.rxdata")
    $data_common_events = load_data("Data/CommonEvents.rxdata")
    $data_system        = load_data("Data/System.rxdata")
  $defaultfonttype = "Times New Roman"
  $defaultfontsize = 22
    
  $game_temp          = Game_Temp.new
    $game_system        = Game_System.new
    $game_switches      = Game_Switches.new
    $game_variables     = Game_Variables.new
    $game_self_switches = Game_SelfSwitches.new
    $game_screen        = Game_Screen.new
    $game_actors        = Game_Actors.new
    $game_party         = Game_Party.new
    $game_troop         = Game_Troop.new
    $game_map           = Game_Map.new
    $game_player        = Game_Player.new
    $game_party.setup_starting_members
    $game_map.setup($data_system.start_map_id)
    $game_player.moveto($data_system.start_x, $data_system.start_y)
    $game_player.refresh
    $game_map.autoplay
    $game_map.update
    $scene = Scene_Map.new
    


    
  Graphics.freeze
  while $scene != nil
    $scene.main
  end
  Graphics.transition(20)
rescue Errno::ENOENT
  filename = $!.message.sub("No such file or directory - ", "")
  print("File #{filename} not found.")
end

The error was dealing with some variable issue. Just wondering if anyone could fix it so that they would be compatible.
 

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